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> "You have to work backwards from the customer experience."

Ok. Let's try that with some basic needs. And I'm totally serious. Let's go. I am abroad, walking in a city. I look for a book store. I get my Apple phone, open maps, OK, that works.

Now I have to go to the bathroom. Hmm, is there an app for that?

How do I convert this phone into a nice and clean toilet? Stupid question you say? I'm the user, remember, and I have __one__ need right now.

Wait, I'm supposed to use maps again to find a public toilet? Chances are it's going to be smelly and dirty. Not the great UX I am looking for, Apple.

Seriously, Apple has been addressing the wrong problems for far too long now. They are not looking from the user's perspective, but rather from the viewpoint of: we have a CPU and a touchscreen and a camera, what can we make with that so that more people will buy it? And how can we sell people even more stuff __through__ it?

But of what use is a better camera if the device can't even solve basic needs?

If you want to call yourself a revolutionary company, you gotta step back and think different.



I’m not sure what you’re getting at here. You want iPhones to be able to differentiate and find clean bathrooms on the fly?


No I want iPhones to solve real problems users have rather than pretend my entire life happens inside a 7" screen.

"You have to work backwards from the customer experience."


So you want your phone to transform into a toilet??


Wouldn't there just be signs pointing to a public bathroom if you're abroad in a city? This is an utterly bizarre contrivance.




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