It's needed by Air Strike Patrol to draw the plane's shadow, as seen here: http://byuu.org/bsnes/images/accuracy/air-strike-correct.png
It also affects a lot of "line error" issues, but those are fairly easy to work around with a scanline-based renderer.
It's needed by Air Strike Patrol to draw the plane's shadow, as seen here: http://byuu.org/bsnes/images/accuracy/air-strike-correct.png
It also affects a lot of "line error" issues, but those are fairly easy to work around with a scanline-based renderer.