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The whole point is it's not about tightly optimized build orders or perfectly timed expansions.

    - Make workers always. Corollary: when you are about to have too many workers for one base, build another base.
    - Always be building out of production buildings. Corrolary: don't start new production buildings until you have too much money even maximally utilizing old buildings.
    - Don't get supply blocked.
(Caveat: none of this applies perfectly to Zerg because it is just harder. But the joy of Starcraft is that there are two other races that weren't designed deliberately to be obtuse and difficult to play.)

If you can consistently do those three things you will be able to attack-move into the enemy's base right up to the 95th percentile of Starcraft players. It has nothing to do with maxing out build orders or any of that complicated stuff. It's the barest, simplest fundamentals that most people have a very poor grasp of that are both the easiest and most necessary ways to improve their game.

It's like someone who is not very good at basketball. If you wanted to tell them how to get better would you say, "You should learn the full court press, zone defense, give and go." Or would you say, "Learn how to shoot a basket. Learn how to make a pass." I would argue the latter is going to contribute more to being a good basketball player.



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